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Old Dec 16, 2008, 10:14 AM // 10:14   #21
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I would imagine Lyssa's realm to almost be a purple glass play house. Each section would appear like something (Empty room with large teddy bears, blocks, so forth). And as you are about to approach They would transform and atttack Of course eerie childs music would need to be playing.
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Old Dec 16, 2008, 02:18 PM // 14:18   #22
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Anet is too lazy?
/endofdiscussion
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Old Dec 16, 2008, 03:19 PM // 15:19   #23
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Quote:
Originally Posted by Windf0rce View Post
I was wondering why only Balthazar and Grenth have their realms (FoW and UW).

Considering how ToA is structured, with statues of all gods, do you think at some point ANet intended to create one realm to each of the gods (i.e. Melandru, Lyssa and Dwayna too)?
This has been suggested, requested, and ignored for years now. They did likely intend to do an expansion in this direction at one time. But most of their changes have been like a third year of StarTrek: TOS anyway (the year of the reskinned monster hunts). Under the current system GW has lacked orriginality in anything but plot design. Most monsters have been reskinned versions of old ones. New armors have been reskinned and sliced together versions of old ones. GW 2 is going to be a real challenge - how to maintain the environment that feels like guild wars but is explosively fresh, new, and internally consistant.
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